KR015
CHINESESPIEL
A colour identification game for young children, it is believed to have originated on the Indo - China border. Suitable for very young children
Age: 10 & Below
Stimulates: Counting, Strategy, Logic, Colours Perception
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KR011
PANCH KONE
The Game Of The Five Pointed Stars
Age: 5 & Above
Stimulates: Counting, Strategy, Logic, Colours Perception
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KU004, KU005
SNAKE CUBE PUZZLE
Arrange the string of cubes into a 3×3×3 cube. A usefully addictive brainteaser
Age: 8 & Above
Stimulates: Logic, Perception of 3D structure, Concentration
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KU006, KU007, KU008
MARBLES MAZE PUZZLE
Direct the marbles into the innermost circle. A usefully addictive brainteaser
Age: 8 & Above
Stimulates: Logic, Hand eye Coordination, Concentration |
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KA008
KALEIDOSCOPE
It is an optical toy…... play with light for endless hours!! Hold this against light & you’ll see symmetrical patterns as the mirrors reflect bits of coloured glass. Observe various patterns as you keep turning the kaleidoscope.
Ageless
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KU043
NUMBER MAZE-A Dexterity Puzzle
By tilting the box, lead the ball along the line & to the goal without dropping it in one of the many strategically places holes.
Age: 5 & Above
Stimulates: Concentration, Hand-eye coordination, Logic |
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KR007
CHATURVIMSHATHI KOSHTAKA (A BATTLEFIELD GAME IN 24 SQUARES)
Chathurvimshathi Koshtaka, in Sanskrit simply means 24 boxes or squares. This is a battlefield game where two players with eight coins each literally battle it out to gain control of enemy territory. A pocket size game easy to carry along and convenient to play anywhere.
Age: 5 & Above
Stimulates: Strategy, Logic, Mythology |
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KU053
HEX GAME
HEX is a connection game, invented by the Danish mathematician Piet Hein. A fabric game board set on a scroll with game rules on the reverse side; glass stones or pebbles as pawns.
Age: 8 & Above
Stimulates: Logic, Strategy & Concentration |
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KU048
HANOI TOWER PUZZLE/TOWER OF BRAHMA
8 naturally coloured wooden rings. Aim is to transfer all the 8 rings from one stem to another (in the same order).
Age: 8 & Above
Stimulates: Logic, Concentration |
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KU057 COIN ESCAPE PUZZLE
Release the coin from its slot.
Age: 8 & Above
Stimulates: Logic, Concentration |
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KU058
PYRAMID PUZZLE
Make a pyramid with the 2 geometrically identical pieces.
Age: 5 & Above
Stimulates: Logic, Concentration |
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TIC TAC TOE/ NOUGHTS & CROSSES/ KATTAM VILAYATTU
A game for 2 players who take turns placing their counters in a 3×3 grid. The player who succeeds in placing three shells in a horizontal, vertical or diagonal row wins the game.
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KU019
TIC TAC TOE-Coconut art
Counters artistically made out of coconut shells with sticks which fit into one another to form the 3X3 grid.
Age: 5 & Above
Stimulates: Strategy, Logic, Concentration |
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KA013
NOUGHTS & CROSSES in a long palm pouch
4 palm rods & 12 shells in a beautiful & colourful pouch
Age: 6 & Above
Stimulates: Strategy, Logic, Concentration |
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KA033
TIC TAC TOE in a travel pouch
A compact pouch with a colourful tic-tac-toe palm mat & 10 shells
Age: 5 & Above
Stimulates: Strategy, Logic, Concentration |
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KR008
KATTAM VILAIYATTU LEVEL I
Kattam Vilayattu or the Square Game is a fun variation of noughts and crosses. Designed to be a pocket game that can be carried around, it comes in three levels of increasing difficulty. It makes an ideal take home gift for parties or to carry along for travel.
Age: 5 & Above
Stimulates: Strategy, Logic, Concentration
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KR009
KATTAM VILAIYATTU LEVEL II
This is the second level of Kattam Vilayattu or the Square Game is a fun variation of noughts and crosses.
Age: 5 & Above
Stimulates: Strategy, Logic, Concentration
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KR010
KATTAM VILAIYATTU LEVEL III
The third part of the series, the object of this game is to get four coins in a row through strategy and planning. It is a game requiring intelligence and quick thinking.
Age: 5 & Above
Stimulates: Strategy, Logic, Concentration
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AADU PULI AATAM / TIGER AND GOAT GAME/ HULI KURI AATA
This is a two player chase game of skill, strategy and thinking like chess. There are 3 tigers and 15 goats. The tigers try to kill the goats while the goats try to immobilize the tigers. This is a game requiring concentration and planning. |
KR001
ADU PULI AATAM-Canvas
Game board on canvas with 3 shells for tigers & 15 shells for goats
Age: 5 & Above
Stimulates: Strategy, Logic |
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KM002
GOATS & TIGERS-Kalamkari
Kalamkari printed canvas game board with fine wooden pawns
Age: 5 & Above
Stimulates: Strategy, Logic, Morality, Concentration
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KU027
ADU HULI AATA-Wood
Rubber wood, circular game board with 15 goat faced pawns & 3 colourful, tiger faced pawns in a lacquer finished box.
Age: 5 & Above
Stimulates: Strategy, Logic, Morality, Concentration |
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KU051
TIGER-GOAT Game set-scroll
Fabric game board set on a scroll with game rules on the reverse side; shell-pawns or tiger-goat faced pawns
Age: 5 & Above
Stimulates: Strategy, Logic, Morality, Concentration |
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NAVAKANKARI/DAHDI/ NINE MENS MORRIS
Two players are given 9 coins each, and try to get as many points as possible by getting 3 coins in a row. Although the purpose is similar to noughts and crosses, the game is far more complex as coins can be moved and the opponent's coins can be removed. A usefully addictive Brainteaser. |
KR003
DAHDI-Canvas
Game board on Canvas with 2 sets of shells
Age: 5 & Above
Stimulates: Strategy, Logic, Concentration |
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KU052
NAVAKANKARI game set-scroll
Fabric game board set on a scroll with game rules on the reverse side; shell-pawns or tiger-goat faced pawns
Age: 5 & Above
Stimulates: Strategy, Logic, Morality, Concentration |
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